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Moloch
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Devlog
Rebalancing the demo
March 30, 2026
by
Magicsofa
1
We've made some adjustments to the gameplay balance in response to some of our feedback: All enemies now have higher "pain" chance, meaning their attack will be interrupted when they take damage. Pist...
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Demo Release
March 08, 2026
by
Magicsofa
3
We are happy to present this initial two-level demo for our upcoming project, Moloch. It contains four enemies and four weapons. We plan to add more features but this gives a basic idea for the founda...
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